CAMERA LAYER / PATCH 1.4

Control Resonant camera locations

The camera layer lists all 14 Freeze Frame points with an indexable landmark and a short rear-approach solution. When a route needs Reach or Ground Slam, it is stated at the point.

ZONE

Downtown

2 points

CAMERA / 1.4

Upside-down building camera

Landmark: East of Dense Patterning, near the Oldest House entrance whiteboards

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

CAMERA / 1.4

Portable FBC office camera

Landmark: Glass-walled portable office with a charged Power Core

Before you go: Reach / Power Core

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

ZONE

Central

2 points

CAMERA / 1.4

Watchtower camera

Landmark: Below Zoe’s office, approached through the lower level

Before you go: Ground Slam

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

CAMERA / 1.4

Warehouse rooftop camera

Landmark: Rooftop facing out of the warehouse doors

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

ZONE

West Incursion Zone

2 points

CAMERA / 1.4

Gravity-wall camera

Landmark: North gravity-anomaly wall

Before you go: Reach / Shift

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

CAMERA / 1.4

Window-cleaning platform camera

Landmark: Near the Museum of Curiosities

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

ZONE

Evacuation Zone

2 points

CAMERA / 1.4

Rooftop power-core camera

Landmark: South of Sinkhole, beside a small power-core structure

Before you go: Reach / Power Core

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

CAMERA / 1.4

Apartment roof camera

Landmark: South of Railyard Street Station by a Mold wall

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

ZONE

The Park

2 points

CAMERA / 1.4

Sewer entrance platform camera

Landmark: Window-cleaning platform outside the south Sewer entrance

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

CAMERA / 1.4

Nomad Avenue Station camera

Landmark: Inside the station, right of the stairs

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

ZONE

Underpass

2 points

CAMERA / 1.4

Vendor island camera

Landmark: Island east of the Underpass vendor

Before you go: Ground Slam / Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

CAMERA / 1.4

Tubes Island tunnel camera

Landmark: Eastern side of the island south of Tubes Island

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

ZONE

Unknown

2 points

CAMERA / 1.4

Mold construction camera

Landmark: Mold-covered construction building looking through fungus

Before you go: Mold clearance / Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →

CAMERA / 1.4

Wear’Em & Wash’Em camera

Landmark: Street-level laundromat entrance

Before you go: Reach

Missable: No — revisit after traversal powers

  1. Read the lens direction without crossing its cone.
  2. Use a rear route through a side door, roof, wall or gravity surface.
  3. If photographed, move away until the camera returns, then interact from behind.
Open on the map →