CAMERA LAYER / PATCH 1.4
Control Resonant camera locations
The camera layer lists all 14 Freeze Frame points with an indexable landmark and a short rear-approach solution. When a route needs Reach or Ground Slam, it is stated at the point.
CAMERA / 1.4
Upside-down building camera
Landmark: East of Dense Patterning, near the Oldest House entrance whiteboards
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Portable FBC office camera
Landmark: Glass-walled portable office with a charged Power Core
Before you go: Reach / Power Core
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Watchtower camera
Landmark: Below Zoe’s office, approached through the lower level
Before you go: Ground Slam
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Warehouse rooftop camera
Landmark: Rooftop facing out of the warehouse doors
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Gravity-wall camera
Landmark: North gravity-anomaly wall
Before you go: Reach / Shift
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Window-cleaning platform camera
Landmark: Near the Museum of Curiosities
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Rooftop power-core camera
Landmark: South of Sinkhole, beside a small power-core structure
Before you go: Reach / Power Core
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Apartment roof camera
Landmark: South of Railyard Street Station by a Mold wall
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Sewer entrance platform camera
Landmark: Window-cleaning platform outside the south Sewer entrance
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Nomad Avenue Station camera
Landmark: Inside the station, right of the stairs
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Vendor island camera
Landmark: Island east of the Underpass vendor
Before you go: Ground Slam / Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Tubes Island tunnel camera
Landmark: Eastern side of the island south of Tubes Island
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Mold construction camera
Landmark: Mold-covered construction building looking through fungus
Before you go: Mold clearance / Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →CAMERA / 1.4
Wear’Em & Wash’Em camera
Landmark: Street-level laundromat entrance
Before you go: Reach
Missable: No — revisit after traversal powers
- Read the lens direction without crossing its cone.
- Use a rear route through a side door, roof, wall or gravity surface.
- If photographed, move away until the camera returns, then interact from behind.
Open on the map →